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My Portfolio

Swords Of Balance

Fly Santa Fly!

2D Ball Collision

Flerpy Berd

Swords Of Balance - GML

Survival fighting game where the player has to fight armoured soldiers coming from the left and right side of the screen.

  • During this time, I had no experience with any kind of coding. So I decided to make this game in GameMaker, doing some simple GML coding.

 

Fly Santa Fly! - GML

1942 inspired game. Player plays as Santa and needs to dodge bullets being shot by Grinches while being able to shoot them with candy canes.

  • This game was made after “Swords of Balance”. With a little more knowledge in GameMaker, I had an easier time with making this small game.

 

2D Ball Collision - SGE(C++)

A tech demo showing ball collision where the user can launch the balls by clicking and dragging on them. Almost like Billiards.

  • This was made with Peter Chan's "Simple Game Engine", as a final project at School Creative to show my understanding of basic vector math and simulated physics, also being able to adapt to an unfamiliar custom game engine.

 

Flerpy Berd - Unity C#

Flappy Bird game with a slight water theme.

  • This game was made in my Unity class at School Creative. This was my first game made in Unity, and it helped immensely with my understanding of Unity. It made me more comfortable with the program.

Susan Moore - Unity C#

Teamed up with the game designers at School Creative to make a story-driven point-and-click puzzle game.

  • In charge of managing audio and doing general programming tasks.

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    Scrum/Agile experience.

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